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Gardening Software

Works made with gardening software to create landscapes to examine noclipping / other 3d/game visual characteristics


Here are the "broken" camera angles:


Another painting I copied in gardening software, a peasant scene from George Lambert, and below that some other just unrelated gardening software images, I also wrote+trained a neural network (slightly modified cycleGAN) to try to switch between the domain of gardening software screenshots and the domain of landscape paintings; which is used a lot for color/etc.



Some images I made to show a fake process for these